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Story Updates:

So I have decided to create this page for those of you that are curious about what exactly I have been updating each time I said I have. To make things a bit simpler I'll show you the story structure as it is as of 10/07/2019 which is pretty much just like this:

Image showing a screenshot of the Twine Interface, depicting the structure of the story

So essentially this is how my story looks as I'm creating it and this is pretty much the reason I have been calling it a 'non-linear' story. Basically each time you make a decision more possibilities can open up but they can lead back to the same place if they haven't diverged enough. It's a bit of a mess but having been the one to create it I know more or less what each of these passages is for and roughly where they'll be heading.

For my story I'll have three main branches. So one where you find your friend Penny and start off with her by your side. One where you find Baz, your nemesis, and ultimately drag him along. The final branch is where you initially start off on your own having gone through the choices in such a way as to end up without either companion at the start. Don't worry too much about going it alone as I like writing the other two characters too much to not have them interact with you.

Right now I'm at the point where the route with Baz is the most developed and currently working on playing catch up with the Penny and Simon alone routes. These branches will eventually reach points where decisions made will end up in game over screens but the early stages of the story are relatively safe and decisions this early won't affect things too much.

Recent Updates:

This will be where I will write in my more recent updates but for now I'll leave this here as more of a placeholder for future content.

I have now started to link back to the start once I've got to the end of what I have written so far. This should make things a bit easier for those wanting to check out the other routes instead of clicking the undo arrow until the end of time.

Update: 15/05/2022

Expanded upon a route where neither Penny or Baz were spoken to before Simon enters the Wavering Wood. There are placeholders in some odd spots and I'm trying to remember why they're there.